Thursday, 9 October 2014

Sound and editing

Sound and Editing

Sound
Sound is a key part of any scene or movie. If the sound is not appropriate or in sync it is very obvious and frustrating. so a lot of time is spent ensuring that the soundtrack and dialogue are correct.
  • Music
- Diagetic (from within the scene)
- Non-diagetic (not from the scene)
  • Dialogue
- ADR
  • Sound FX
- Object noises e.g gun shot, phone call, etc.(Foley)
  • Atmospheric 
- e.g. Theme music

Editing

Editing is also a crucial part of any film or scene as the audience  must be able to understand what is happening. A scene is not necessarily filmed in the order it is supposed to be shown in. So the sections are edited together in a way that makes sense.
  • Cut - change scene, compress time, vary the point of view or montage (build up an image or idea)
  • matched cut-continuity of direction,completed action
  • jump cut- from one place to another
  • motivated cut-pointed out are vie the character
  • cutting rate-type of scene, e.g. action/ dialogue
  • cutting rhythm -how well it flows
  • cross-cut-slow angle change
  • cutaway-reaction shot 
  • insert
Editing transitions
  • buffer -intermediate shot 
  • fade/dissolve -in and out of a colour
  • super impositions -laying a shot over another
  • wipe -slide across the screen
  • inset -shot within a shot
  • split screen -two screens at the same time
  • stock shot -you cant film a shot so go to a shot library to find it.

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